Despite all your arguments and Pete’s friendly words, the strangers won’t believe your dog bite story. They take her to their cabin but as soon as they notice the bite on her arm, they decide to lock her in a cellar. Several zombies start approaching and that’s when two strangers, Luke and Pete, save her from an inevitable death. Part 3: The Stranger’s Dilemma: Was it a Walker’s Bite?Ĭlementine has an open wound and with a fever rising she rambles around the woods. Tips: Finish the zombie with a wood branch get Sam off you by kicking him. Major Decision: Kill Sam or Leave Him to Suffer Sam looks like the begining of a promising relationship, however hunger is a very primary necessity… even if you give him some food he’ll still attack you. You can leave the animal to suffer or put him out of his misery. The dog bites Clementine’s arm strongly but she is able to kick him off, the dog then lands on metal frames, causing heavy blood loss. Clem can choose to share or keep the can all for herself, but regardless your choice Sam will attack. Clem manages to open the can and starts eating, however Sam is starving as well and he begs for the food. Note that you must blow his brains with a wood first. She is able to collect a knife after beating a tied up zombie. After searching around, Clem finds a can of beans in the trash bin, however she needs a tool to open it. The dog will run wildly after a brief encounter and guide Clementine to the abandoned camp of his previous owners. You’ll eventually hear strange noises and that’s when Clem meets a dog named Sam. Alone and without any kind of supplies she goes back into the forest hoping to find Christa or anything able to keep her alive. Tips: Keep damaging the bandit’s hand avoid all the zombies by running to the sides.Ĭlementine will then wake up in a beach. Major Decisions: Save or Leave Christa Behind The moment where players have the chance to save Christa or let the bandits kill her. While trying to escape the horde she slips and falls into a fast flowing river. After multiple fights, she is able to push the aggressor into a nearby zombie, who kills him but she’s far from being safe. A bandit will chase Clementine and both will run into a horde of zombies. This is when the first major decision in season two arrives and you have only two options – run away without stopping or cause a distraction and save Christa. In the meanwhile, she hears some and finds out that two bandits are attacking Christa. It’s raining heavily and Clementine tries to keep the fire on, she can then use a lighter in her backpack and then fuel it with a nearby log. After a small conversation where Clementine can express her feelings, Christa takes off to look for more wood. Part 1: Just the Two of Us – Clementine and ChristaĪfter a brief prologue where Omid is killed by scavenger Michelle, Clementine and Christa are trying to travel north and reach Wellington, a supposedly safer place. All That Remains is set several months after No Time Left. The first episode is a continuation of the first season and it will reveal Clementine’s fate after Lee’s death. This new season will unveil how Clementine survives this hostile world and as usual, choices are mandatory and game changing. Choices made in Season 1 and 400 Days DLC will affect Season 2’s overall progress. Telltale Games’ The Walking Dead Season 2 is an adventure horror game series based on Robert Kirkman’s original comic books.
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